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Azur Lane

Azur Lane Gets New Submarine Features Finally Making Them Useful

This article is over 5 years old and may contain outdated information

While Azur Lane is a very enjoyable mobile game for those who like shmups and shipgirls, its submarine warfare has always felt undercooked, until today.

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A new update deployed by Yostar added new features to the game, on top of the previously-announced submarine banner with five new submarine girls.

The first new feature is a new kind of daily mission named Supply Line Disruption. It lets you use your submarine girls to destroy cargo ships and win dedicated blueprints.

There are a few caveats: despite being among the daily missions you can actually do it only twice a week. On top of that, you have to control your units manually. There’s no autopilot here.

The other welcome feature is the ability to move your submarine fleet during missions. While it costs a moderate amount of oil, it means that you’ll be able to actually use them in actually effective ways, reducing the amount of randomness and the previous limitations in terms of map reach.

Interestingly, the new features and submarine girls have been implemented on all servers at the same time, including Chinese, Japanese, and English. This is quite rare but definitely welcome.

Azur Lane is a free-to-play mobile horizontal scrolling shooter/RPG hybrid currently available for iOS and Android.

A PS4 action JRPG titled Azur Lane: Crosswave by Compile Heart will launch on the Japanese shelves on August 29. A western release has recently been announced for 2020.

Recently, we reported on a lovely crossover event in collaboration with World of Warships hosted in Yokosuka, Japan.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.