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Detroit: Become Human Is Quantic Dream’s Most Successful Game Yet

Detroit Becomes Human
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Detroit: Become Human Is Quantic Dream’s Most Successful Game Yet

Detroit: Become Human released to generally positive reviews from critics and fans alike, and according to Quantic Dream’s co-CEO, it would seem the game’s sales reflect that.

In a tweet made a few hours ago, Quantic Dream co-CEO Guillaume de Fondaumière said, “After week 1, Detroit: Become Human has been Quantic Dream’s most successful release so far, by all accounts. But what gives us the most joy are the incredible fan arts, cosplays, songs, etc.. and player reviews.”

It is a bit unclear as to how Fondaumière is gauging the game’s success–it could be reviews, it could be sales and it could even be the sheer amount of fan feedback he’s received. He could also be referring to the game’s UK sales, which broke God of War’s top spot streak. For five weeks straight, God of War has called the top spot on the UKIE/GFK sales chart home. Now, Detroit: Become Human has taken the number one seat. In fact, God of War didn’t just drop from number one. It instead sits at number five now behind Detroit: Become Human, State of Decay 2, Dark Souls Remastered and FIFA 18.

To celebrate the game’s success, Quantic Dream and PlayStation recently dropped a new Detroit: Become Human “Accolades Trailer” showing off all of the nice things people have to say about the game.

For those who haven’t played the game yet, or might not know what it’s about, Detroit: Become Human is a PS4-exclusive title that brings players to the city of Detroit in 2038. Players take on three roles: Markus, an android set on bringing change to the way his kind is represented in America, Kara, an android exploring the role of a mother and how it might apply to the world of androids, and finally, Connor, an investigative android whose sole mission it is to discover why androids are becoming more and more human-like. These three stories weave in and out of each other, but more importantly, each and every choice you make will affect not only that character’s storyline, but the world around them as well.

Author:

Wesley LeBlanc is a graduate of the University of North Florida with a Bachelor's Degree in Multimedia Journalism. He has a passion for entertainment and the industry surrounding it. He's either playing video games or writing about them. When he isn't doing that, he's reading about them. Get a life, right?

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