The gods are watching.
God of War is one of the most anticipated games on the horizon and it’s not hard to see why. Kratos returns and is now in a strange new land where he must do battle against the Norse Gods and Nordic mythological creatures. We’ve already seen footage of the game in action and it looks every bit as intense as previous God of War games but with more nuance for the characters and story.
In the latest PlayStation podcast, God of War’s director, Cory Barlog, was the guest and he revealed some juicy new tidbits on the upcoming game. It has been revealed that the player will encounter new languages in the game which Kratos will at first be unable to read but will become familiar with as he studies them more. The main language of the game is called Elder Futhark but each realm in the game has its own dialect. Learning these languages will help reveal quests and open new parts of the game. This reminds us somewhat of the why Lara Croft could study new languages in Rise of the Tomb Raider.
Like in previous games, magic will be present and comes in the form of words and runes. Runes connect the player to the magic in the world and Kratos needs the help of a character named Atreus to translate runes. Reading runes will help you make decision in the game.
It has also been pointed out that the Nordic Gods will be noticeably different from their Greek counterparts. Barlog described the Greek gods as politicians who live in grand structures, whereas the Norse gods are apparently more “down to earth” and live in harmony with nature.
It sounds like God of War is coming along nicely and, with a release date of early 2018, we’ll no doubt hear more from the game soon. It is set to be released exclusively on the PlayStation 4.