Deathloop Gets New Trailer Showing PS5 Features and Visuals

Today Bethesda and Sony Interactive Entertainment released a new trailer dedicated to the PS5 version of Arkane Lyon's upcoming game Deathlop.


Today Bethesda and Sony Interactive Entertainment released a new trailer dedicated to the PS5 version of Arkane Lyon’s upcoming game Deathlop.

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We get to take a look at the advanced visuals of the game, on top of the features like the use of haptic feedback.

You can check it out below.

Deathloop is coming on PlayStation 5 and PC on September 14, 2021. We already know that the console exclusivity for PlayStation 5 is timed.

You can read an official description below, and check out the latest footage and more recent gameplay.

“Deathloop transports you to the mysterious island of Blackreef, where an eternal struggle between two extraordinary assassins will determine the island’s future. As Colt, you must find a way to put an end to the timeloop trapping the island in an endless cycle, all while being hunted by the island’s inhabitants. Using your powerful weapons and abilities, you’ll need to take out 8 key targets across the stunning, yet chaotic, island before the day resets in order break the loop once and for all. But lurking in the shadows is rival assassin Julianna whose sole mission is to take Colt out and keep the loop going. Learn from each cycle, try new paths and approaches, and break the loop.

Each new loop in Deathloop is an opportunity to learn from the past and adapt. Finding clues and uncovering hints is key to taking out targets before the day resets. Discover relationships, learn schedules, and do whatever must be done to gain the necessary knowledge. Players will apply what they’ve learned in previous loops to try different paths, choose to sneak or attack, and devise other new strategies to eventually reach their targets. If at first you don’t succeed… die, die again.”

About the author

Giuseppe Nelva

Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.