The Stanley Parable
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The Stanley Parable takes the walking simulator genre to a whole different level of meta. The game explores the idea of objectives in games, placing you as the titular Stanley, an office drone whose actions are guided by a narrator.
There’s not much to do besides walking and pushing a few buttons, but that’s the genius of it –it’s where you walk and whether or not you push those buttons that decide the events of the game.
The fact that the narrator tells you to take the door on the left and you take the one on the right gives you a bizarre sense of renegade power, and you can spend ages finding all the hidden endings and Easter eggs.
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