Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Pull Stay

Pull Stay Gameplay Trailer Will Make You Go “WTF Did I Just Watch?” in The Best Possible Way

Today, during the Guerrilla Collective show, developer Nito Souji showcased a new gameplay trailer of Pull Stay, and it's pretty crazy.
This article is over 4 years old and may contain outdated information

Today, during the Guerrilla Collective show, developer Nito Souji showcased a new gameplay trailer of Pull Stay.

Recommended Videos

Pull Stay is a beat ’em up game with tower defense mechanics but that doesn’t even start describing what you’re abut to say.

I don’t think I’ve seen something this crazy in quite a while, and I mean it in the most positive way possible. 

If you don’t believe me, check the trailer presented during the show below.

Pull Stay is coming to PC via Steam in 2021. Here’s a handy official description.

  • Old-school Beat ’em up brawler as the core mechanic. You can learn a new move by smacking each enemy type accordingly.
  • Silly and funny Traps: Baked fish missile, Toothpaste turret, Watermelon bazooka… and much more! Over 15 types of gadgets are ready to be unlocked by you!
  • Break neighbors’ houses to collect resources. Use them to set traps or build a new room.
  • You can have Susumu make power-up items for you. But be careful! When he’s goofing off, give him some loving punishment.
  • Young jobless guy who is avoiding social interactions and shutting himself inside his room all day.
  • In Japan, people like him are called Hikikomori (shut-in), which has become a big social problem.
  • Enemies are trying to reach out to Susumu because they are worried about him, or want to mock him, or just to see him in the wild…
  • When enemies reach Susumu, the game is over. I cannot explain what exactly will happen there, but I can relate to Susumu so badly because I’m also a Hikikomori. I’m making this game solo just trying to reflect my own situation with this game…

Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.