Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
overwatch, triple damage, experimental mode

Overwatch Experimental Mode: Triple Damage Is Coming This Week

This article is over 4 years old and may contain outdated information

The first Experimental Modes in Overwatch were finally announced today by Jeff Kaplan in a developer update. The full video can be found below and on YouTube.

Recommended Videos

Kaplan detailed that this new mode is all about trying out major gameplay modifications that the dev team is interested in testing out. This will also let players give feedback on potential new modes. But, it won’t be a place to test out patches for bug fixes.

These modes are essentially just tests that not even Kaplan and his team are sure will work in practice. They also aren’t meant to be taken as a sign of the way the main game will change in the future.

The first experimental mode is called Triple Damage and it will focus on changing up the team composition requirements. The new requirements will be one tank, three damage and two support.

Their focus for this change will be to see how the new composition will impact damage queue times. Kaplan and the team are also going to be looking at how this change will impact queue times in other game modes.

Triple Damage mode will also include some balance changes to certain characters to make them work better in this kind of setup. For example, since tanks are limited to one, they may get buffs in this mode to make up for the changes.

Kaplan reiterated that this isn’t a sign of how Overwatch is going to change soon or even ever. However, he didn’t completely rule out the possibility of a change like this eventually coming to the regular game modes.

If you’re into testing out new modes, then you’re in luck. Triple Damage and all future experimental modes will go towards your player level, so you can still get your lootboxes for reaching a new level.

The Experimental Mode: Triple Damage card will go live this week with a target date set for Feb. 25. You can check out the full Developer Update video from Kaplan below:


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Omar Banat
Omar Banat
Omar is a UofM Duluth graduate who is obsessed with Smash Bros. Video games are life, but life is not video games. Playing Games Since: 1991, Favorite Genres: Puzzle, Platformer, Action-Adventure (mainly Metroidvanias)