david overlord mass effect 2

Mass Effect 2 Overlord: Free David or Leave Him

While Mass Effect 2: Overlord is the oft-overlooked DLC as compared to the all-time great, Lair of the Shadow Broker, it’s still no slouch and is complete with a few difficult choices. If you’re here, you’re probably towards the end of the DLC and are left with the choice of what to do with David Archer, the tragic character at the center of the DLC. Should you free David Archer or leave him and allow the experiments to continue in Overlord? Here’s what you need to know about both choices.

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What Happens When You Free David in Mass Effect 2 Overlord

Freeing David in Mass Effect 2 Overlord has consequences but, honestly, it’s pretty much just all positive. While lots of choices are morally grey in Mass Effect, and have some mixed results, freeing David is just pretty much the right thing to do. Not only morally, but also pragmatically as well.

Freeing David will give you Paragon points for Mass Effect 2 and he will then be shipped off to Grissom Academy. In Mass Effect 3, David Grissom will appear again, grateful for what Shepard did, offer Shepard a new weapon, and will also contribute to War Assets assuming that the Grissom Academy mission is complete.

What Happens if You Leave David?

If you leave David, aside from getting a healthy bump to your Renegade you really don’t get any other benefit. Poor David is left behind as a science experiment and will spend the rest of his days doing what he was doing before until his mind finally gives out and he gets put down. You receive no benefit from this in Mass Effect 3.

We’d only suggest this option if you’re roleplaying, want the Renegade bump, or are just downright evil.

That’s all you need to know about whether or not to save or leave David Archer in the Overlord DLC in Mass Effect 2. Hopefully, this explanation cleared things up. For more tips, tricks and FAQs answered be sure to check out our wiki guide that is filled with helpful guides.


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Ed McGlone
Ed McGlone was with Twinfinite from 2014 to 2022. Playing games since 1991, Ed loved writing about RPGs, MMOs, sports games and shooters.