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Sense: a Cyberpunk Ghost Story

Sense: A Cyberpunk Ghost Story Publisher “Categorically Refuses” Censorship Ahead of Console Release

Today publisher Top Hat Studios released a statement regarding demands for censorship of Sense – 不祥的预感: A Cyberpunk Ghost Story.

Today publisher Top Hat Studios released a statement on Twitter regarding demands for censorship of the cyberpunk horror game Sense – 不祥的预感: A Cyberpunk Ghost Story.

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The game, developed by Suzaku, has already been released for PC via Steam (where it’s currently 25% off) and it’s about to launch on Switch on January 7. PS4 and PS Vita versions are also coming soon, and an Xbox One launch is planned on top of those.

Apparently, the upcoming console launch has sparked comments from some demanding censorship of the developer’s art style.

Top Hat Studios’ statement “categorically refuses” the option of censoring the game, pledging that it will be released as-is. The publisher also reiterates its principles based on not tampering with a creator’s artistic expression.

You can read the full message below.

If you’re unfamiliar with the game, you can read an oficial description below.

“Sense – 不祥的预感: A Cyberpunk Ghost Story is a 2.5D game inspired by Clock Tower and Fatal Frame. With careful attention to pacing, atmosphere and storytelling, Sense hopes to return the horror genre to its roots; celebrating the slow, fearful creep of dread instead of relying on over the top action and jump scares. The ghosts – as glitches on our reality – act as spiritual and paranormal threats, not monsters to be killed. The horror of our story comes from atmosphere and storytelling, not loud sound and artificial effects.

In 2083 Neo Hong Kong, a young woman named Mei-Lin Mak is dragged into a maelstrom of supernatural horror. As she peers deeper into a century old mystery, Mei will be forced to question her perception of reality and whether she trusts her cybernetic eyes. Under the neon lights of a cyberpunk dystopia, the ruins of the ‘Chong Sing Apartments’ hides a bloody mystery illuminated by both the traditions of Chinese folklore, and the innovations of the industrial future. If there is any hope of escaping this nightmare, Mei-Lin must explore this complex, piecing together the stories of 14 lost souls, and discover the truth of her own family curse.”


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.