The Last of Us 2 is finally here, and it brings with it a slew of gameplay options you can apply to any given playthrough. With so many ways to alter the gameplay available, though, you might be wondering whether or not you can take it even further. So, are there cheats in The Last of Us 2? Here’s what you need to know.
Are There Cheats in The Last of Us 2? Answered
While there aren’t technically cheats in The Last of Us 2, there are several accessibility options you can apply to the game which serve many of the same functions.
These options can be accessed by going to the main menu, opening up the Accessibility menu and then selecting the appropriate sub-menu tied to whatever aspect of the gameplay you want to get a leg-up in. For example, if you want to skip puzzles at any time, you can go to the Accessibility menu, select the Navigation and Traversal sub-menu and then enable the Skip Puzzles option.
We’ve laid out some specific accessibility tweaks down below which can alter The Last of Us 2’s gameplay in your favor, as well as the menus where they can be found.
|Accessibility Option||Effect||Where to Find it|
|Enhanced Listen Mode||Listen mode is stronger, detects enemies, items, and collectibles.||Navigation and Traversal|
|Navigation Assistance||Automatically points character toward objective by pressing L3.||Navigation and Traversal|
|Ledge Guard||Prevents you from falling off of ledges.||Navigation and Traversal|
|Infinite Breath||Gives you infinite breath during underwater segments.||Navigation and Traversal|
|Skip Puzzles||Lets you skip all puzzles while active.||Navigation and Traversal|
|Hostages Don’t Escape||Hostages can’t break free from you.||Combat Accessibility|
|Reduced Enemy Perception||Enemies can’t detect you as easily.||Combat Accessibility|
|Invisible While Prone||Enemies won’t be able to detect you while you’re prone.||Combat Accessibility|
|Reduced Weapon Sway||Sway while aiming all weapons is reduced.||Combat Accessibility|
|Slow Motion||Time slows while you’re aiming a weapon.||Combat Accessibility|