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Mortal Kombat Boss Talks About Next-Gen Consoles: New Way of Handling Loading “Is Going to Be Huge”

Today, during a livestream part of Summer Game Fest, Mortal Kombat 11 Creative Director Ed Boon talked about his impression of the next generation.
This article is over 4 years old and may contain outdated information

Today, during a livestream part of Summer Game Fest, Mortal Kombat 11 Creative Director Ed Boon talked about his impression of the next generation.

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Boon mentioned that people may be underestimating the impact of the near-instant loading times.

He also added that he believes that we haven’t yet scratched the surface of what it’ll be possible to do with the new consoles.

“It’s funny when these new consoles come out and everybody goes “ok what do the graphics look like?” I think people are underestimating the impact that the almost zero loading time is going to have.

That’s suddenly going to open doors that weren’t considered possible before and I think we haven’t even scratched the surface of what will eventually be done with those systems.”

Speaking of the Unreal Engine 5 demo showcased a few days ago, Boon talked about his excitement and added that he believes that the new way of handling memory and loading is going to be huge.

“From our perspective, we are also looking at the other games that are coming out and are excited about them.

We’re all gamers too, so everybody is kinda like… we’re part of that audience. We’re sitting there seeing… I was riveted watching the PS5 and Unreal 5 demo and going “that can’t be real! Come on! That can’t be real!” We’re all fans of that. ”

[…]

To me, the graphics are kinda like a given. Ok the graphics are going to be better, but this new memory of handling memory and loading and stuff like that is going to be huge.”

Mortal Kombat 11 is currently available on PS4, Xbox One, and PC. The Mortal Kombat 11: Aftermath DLC is coming on May 26.


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Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.