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Outer Worlds Dodge

Outer Worlds: How to Dodge

This article is over 5 years old and may contain outdated information

Combat makes up a large chunk of your adventure in Outer Worlds. For the most part, strafing around your enemies and the environment will be enough to avoid incoming enemy fire and damage. Sometimes though, you need to be a bit quicker on the draw. Here’s how to dodge in Outer Worlds.

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Dodging in Outer Worlds

To dodge in Outer Worlds, simply double tap X on PS4, A on Xbox One, or the space bar on PC, and move the left analog stick (WASD on PC) in any direction to move in that way.

It’s worth noting that you can’t dodge right after you’ve already executed one. In the top right-hand corner of the screen, you’ll have see a little icon of a person moving quickly (check screenshot below).

After you’ve dodged once, this will completely deplete, and you’ll need to wait a couple of seconds for it to recharge.

Outer Worlds dodge

Fortunately, as we’ve noted below, there’s a way to reduce the time you have to wait between dodges by upgrading your Defense ability.

Upgrading Dodge in Outer Worlds

As you level up in Outer Worlds and have can invest skill points in upgrading your stats, you can also improve your dodge ability.

We’ve listed down below how many skill points you’ll need to invest in the ‘Defense’ stat to improve your dodge ability, and what each one does.

Skill LevelSkill Points RequiredWhat It Does
Novice20Unlock the ability to Leap (dodge forward)
Competent40Dodge Recovery Speed +100%
Adept60Dodge Protection: +30% Armor rating for 5s after every dodge
Expert80Dodge Force: After Dodging, your next melee attack gains 50% damage.
Master100Dodge Penetration: After Dodgin, your next Weak Spot hit within 5s has a 50% chance to Ignore Armor.

That’s everything you need to know on how to dodge in Outer Worlds. For more tips, tricks, and guides, head over to our Outer Worlds guide wiki, search for Twinfinite, or check out more of our guides below.


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Author
Image of Chris Jecks
Chris Jecks
Chris Jecks has been covering the games industry for over eight years. He typically covers new releases, FIFA, Fortnite, any good shooters, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.