Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Gears 5

Gears 5 Dev Explains Why the Super-Accessible Robot JACK Was Made Playable

Yesterday's reveal of Gears 5's Horde Mode came with an interesting surprise, the inclusion if JACK as a playable character.
This article is over 5 years old and may contain outdated information

Yesterday’s reveal of Gears 5’s Horde Mode came with an interesting surprise, the inclusion if JACK as a playable character.

Recommended Videos

Today Twinfinite talked with Multiplayer Design Director Ryan Cleven, and he explained why the team decided to make the old and beloved robot playable.

Cleven mentioned that Gears of War is known as a fairly challenging franchise, and over the past few iterations, the team has been trying to find ways to get new people into the game. As a result, Gears 5 is likely the most accessible Gears to date.

Yet, if we go way back to the first Gears of War, JACK was already part of the squad. He was “really a natural fit” to pick him when the development team looked for a support character that is “both great to play for experienced players and new players, and is already inside the Gears of War universe.”

Interestingly, we also hear that getting JACK’s flight model right took a long time, as the levels are full of obstacles.

Asked whether the team is concerned about new players sticking with JACK and then being unable to play properly when forced to play another character (you can’t have duplicates of the same hero in Horde Mode), Cleven explained that they expect people to naturally pick a main character and an alternate.

So, for instance, someone who is really good at playing JACK may use JD as an alternate character, since he can stay back and drop air strikes on enemies from a distance.

One thing is for sure: having tried JACK today, I can say that he really is super-accessible, while remaining a lot of fun to play.

If you’re interested in seeing more of Gears 5, we got plenty of reveals at Microsoft’s E3 press briefing including a cinematic trailer, the introduction of the Escape mode, and the reveal of the Terminator Dark Fate pack.

Speaking of Escape, we also got more videos showcasing its diverse characters, while a cinematic cutscene from the story introduced Fahz.

On the other hand, we also saw another trailer introducing the Escalation mode, one showcasing the boot camp, and another showing the Map Builder.

Last, but certainly not least, you can enjoy yesterday’s trailer focusing on th story campaign.

 Gears 5 is coming on September 10 for Xbox One and PC. Those who have a subscription to Xbox Game Pass Ultimate will get to play the game four days early.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.