Fewer Delays
The Xbox One certainly isn’t alone when it comes to this one, but perhaps its delays are even more apparent considering the lack of other exclusives hitting the platform. While third-party delays are something out of Microsoft’s control, it can do something about ensuring fans aren’t disappointed when games seemingly just keep getting pushed back.
Let’s look at Below, for example. Yes, Capybara Studios’ game does actually still exist. Following its reveal back at E3 2013, we’re still waiting on it, and 2017 brought a year of complete silence while the studio focused on getting another title, OK K.O.! Let’s Be Heroes, out of the door. While Below definitely has us intrigued, releasing potentially five years after its first reveal seems a little too long, especially considering this isn’t being made out as a system seller.
Elsewhere this year, Sea of Thieves, Crackdown 3 and State of Decay 2 were all supposed to release sometime in 2017 and all got pushed back to next year. We get the need to raise interest by showing off what you’re working on, but announcing release dates early doesn’t take into account unforeseen circumstances in the development process, and this becomes a much larger problem when delays can push major titles a year or two back. Here’s hoping for far fewer delays in 2018.