Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

UK Government Opens Call for Evidence on Impact of Loot Boxes

This article is over 4 years old and may contain outdated information

The UK Government has today opened its call for evidence on the impact of Loot Boxes in video games, in the next step of the process that could lead to some regulations on these blind-box microtransactions in the country.

Recommended Videos

During this call for evidence, the UK Government is seeking to gather evidence and understand the impact of loot boxes to those players within the country. In particular, the UK Government seeks to review the Gambling Act 2005 in relation to loot boxes, and possibly make amendments to protect UK citizens from predatory practices.

The call for evidence is currently targeted at two groups with separate questions for each groups, as explained on the official Gov.UK page. These are as follows:

  • Video game players and adults responsible for children and young people who play video games. Anyone who falls into this category is being advised to complete the ‘Loot Box Call for Evidence – Player Experience Questions Survey.’
  • Video game businesses, and researchers and organizations interested in video games and loot boxes. Information on how members of this group can find their relevant questions and respond can be found on the Gov.UK page listed above.

This call for evidence follows speculation earlier this year that the Government could ban loot boxes amid accusations that they allow children to gamble. Belgium has already banned loot boxes in games following similar concerns.

Loot boxes have been a thing in video games for years now, with some of the biggest franchises like FIFA, Overwatch and Star Wars Battlefront II, to name a few.

Battlefront II got a ton of flack following its release for its implementation of loot boxes, locking away some of the most desirable content behind these RNG boxes. The only alternative was to play the games for hundreds of hours to get an iconic Star Wars character such as Darth Vader. The game saw substantial adjustments to its entire progression system in the months that followed as a result.

What do you think of loot boxes in video games? Should safeguarding measures be introduced to help protect players? Let us know down in the comments below.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Chris Jecks
Chris Jecks
Chris Jecks has been covering the games industry for over eight years. He typically covers new releases, FIFA, Fortnite, any good shooters, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.
twitter