Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
prey

Prey’s PC Version Will Not Have Any Performance Issues at Launch, Says Arkane

Take it with a grain of salt.
This article is over 7 years old and may contain outdated information

We all know that PC ports of major game releases tend to get plagued by bugs, glitches, and the works, but Arkane assures us that will not be the case with Prey. In an interview with Game Informer, creative director Raphael Colantonio states that the team has been “paying double attention” to the game’s PC port to ensure that this version of the game is flawless before it’s shipped out. You can check out the interview down below.

Recommended Videos

Colantonio went on to explain how the team is going to great lengths to make sure that any performance issues and bugs are stamped out:

“A bit more Q&A time, also it’s a different engine so the constraints are different. In the case of Dishonored 2 we created a new engine really, even though it’s based on idTech most of it has been redone. The risk is not the same. In the case of Prey we’re using CryEngine and it’s an engine that’s already shipped stuff before. So it’s not the same configuration. But nevertheless we are aware of the problem; we were already but it got us by surprise. This time we’ll be paying more attention for sure.”

Prey is set to be released for the PS4, Xbox One, and PC in 2017.

More news


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Zhiqing Wan
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.