Tag-Team Finishers
The tag-team Boost Strike finishers are less of a convenience feature (though, they’re still convenient) and more of a cool gameplay feature that allows you to see party members working together in flashy ways. Boost Strikes bring two characters together to land one-hit-kill moves on non-boss enemies.
Tales of Xillia had party members working together to perform combos at the cost of a meter, but in Tales of Arise, these finishers are tied to your combo count and the enemy’s health. This means that Boost Strikes can be used as long as you’re able to keep up a combo string while dealing significant damage. Rewarding that work with a one-hit kill makes for an engaging gameplay loop.
Looking beyond Boost Strikes as a good gameplay decision, they also show the team members working as an actual team. It’s nice to see the characters relying on each other, rather than fighting as a bunch of individuals with no interaction.