Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
scary, indie, games

SOMA’s Safe Mode Is Now Available on PlayStation 4

This article is over 6 years old and may contain outdated information

Frictional Games’ sci-fi horror title SOMA has finally gotten its long-awaited Safe Mode thanks to a recent update available for PlayStation 4 users. The Safe Mode option will let you, much like Amnesia: The Dark Descent’s “Wuss Mode” mod, explore the game without any sort of nightmarish repercussions. For some scaredy cats, this might be the only way they can “safely” enjoy the game.

Recommended Videos

The update was already rolled out for Xbox One and PC previously, but the PlayStation 4 crowd can finally use it now. Monsters won’t act as a threat to the player any longer, but they’ll remain in the game as more of “atmospheric elements” that will react to you. You can never die from an encounter with a monster, and though they might get upset if you mess with them, they can’t keep you from progressing. In this, you can essentially travel through SOMA.

So if you were interested in SOMA previously but didn’t think you could quite hack it because of the nature of the game and the sometimes terrifying happenings within it, you can check out Safe Mode and see if it helps ease some of the tension. It’s still going to be a pretty terrifying experience in general, but you won’t have to worry about dying at least. In a world where that’s a pretty real concern in almost every video game out there, that’s good news for those perpetually afraid to lose, right?


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Brittany Vincent
Brittany Vincent
Brittany Vincent is the former News Editor at Twinfinite who covered all the video games industry's goings on between June 2017 and August 2018. She's been covering video games, anime and tech for over a decade for publications like Otaku USA, G4, Maxim, Engadget, Playboy and more. Fueled by horror, rainbow-sugar-pixel-rushes, and video games, she’s a freelancer who survives on surrealism and ultraviolence. When she’s not writing, watching anime or gaming, she’s searching for the perfect successor to visual novel Saya no Uta.