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Fallout 4: Far Harbor – Best Left Forgotten Memory Puzzle Walkthrough Guide

A hellish nightmare of memory puzzles

Fallout 4: Far Harbor Memory Puzzle Two

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Puzzle two ups the ante, requiring you to build a little more in order for your Indexer bugs to arrive at their destination safely. To start off, get a bearing on where the green beam is, and follow this along its path. Remove the Code Block that is preventing the stream from hitting the Relay Block. Store any Code Blocks you come across around the area too, as these can come in handy later on.

Next, you’ll see that the green beam is just hitting a wall. All you need to do here is move the Relay Block nearby, and place it in the path of the beam. Rotate it so that the pointed side is now facing the direction that you want the beam to go in, and remove the Code Block in the wall.

You’ll now find that the beam is hitting the wall at the end of the corridor. You’ll find another Relay Block nearby this. Use the Code Blocks you’ve been gathering to build up a stand for the Relay Block and position this in the way of the beam so that it navigates around the corner, and hits the Firewall’s Key Block.

Use any remaining Code Blocks you have to fill in a path over to the stream. Place your five turrets near both of the streams and on the open path on the other side of the small corridor. If you’re finding that your turrets aren’t doing the job, don’t be afraid to pick them up and move them around. Working out the sweet spot can sometimes take a while, but try and place them where you’re noticing that enemies are spawning from.


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Chris Jecks
Chris Jecks has been covering the games industry for over eight years. He typically covers new releases, FIFA, Fortnite, any good shooters, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.