Skolas: Phase Two
After completion of Phase One, Skolas will unleash Devouring Essence upon your fireteam. This is an ability that inflicts one guardian with a curse of sorts that will kill them once thirty seconds pass. The only way to save that member is to absorb the essence into yourself. This may seem simple, but it’s where most of the difficulty during the Prison of Elders Skolas fight comes from.
Once the essence is absorbed from a player, they will be immune for 40 seconds, meaning that they cannot touch the essence again until that much time has passed. This means that if you take the essence from a player, that same player can’t take it back from you. The third fireteam member must approach you and absorb it. This becomes a serious problem when fireteam members start dying.
Once the pattern is set, only specific member of your team can relieve you of the Devouring Essence. If that person dies, and you were already more than five seconds into carrying the essence, you are out of luck unless they can self-resurrect. The only good thing is that if you fall to the essence it doesn’t end the round. You can still be revived, it will just make one player have to hold out solo for a bit.
Make sure to stay close with your fireteam at all times, with the next in line to absorb the Devouring Essence staying extra safe. Both the infected, and the one who is not next in line should be focusing on damaging Skolas. The third member should handle all additional enemies in the meantime as you wait to approach the third and final phase.