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Zombie Tycoon 2: Brainhov’s Revenge Review – Brains Not Necessary

This article is over 10 years old and may contain outdated information

Frima Studio’s Zombie Tycoon 2: Brainhov’s Revenge is not my kind of game: it’s simple, short, and not actually a tycoon game. What you get for dropping $9.99 is a simplistic real-time strategy game with limited functionality. This game was clearly purposed for consoles. Having said all that, there is still some charm to be found here.

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The game’s single player campaign has you choose between two factions with 6 different types of zombies for a total of 8 missions. The single player campaign took me around 3-4 hours to complete on my first playthrough, so it’s relatively short. The characters have interesting personalities that add plenty of humor to the story. There were times when I found myself lost in the narrative, but that’s most likely due to having not played the first game in the series. The 6 different types of zombies is surprisingly diverse, from the engineers who capture buildings faster than others to scouts with regenerating health for popping in and out of battles. One major downside to the gameplay is only having access to two of the different types of zombies at a time. In a way, the limited controls set a unique pace for the RTS in its own way apart from others, a snail’s pace.

What the game lacks in gameplay it makes up for in other areas. The game’s art style is unique for the RTS genre and fits the personality of the game well. The music and sounds matched well with the game, but were nothing memorable. The voice acting from the characters is what really stands out and was quite entertaining.

zombie tycoon 2

Like most RTS games, the single player is served as an appetizer for the multiplayer. Unfortunately, that’s not the case for Zombie Tycoon 2. I actually found the single player to be more enjoyable than the multiplayer. The multiplayer lacks any sort of complexity, and, after a few games of deathmatch, I found myself returning to the single player. The multiplayer is limited to a single map and has players resorting to recycling through their arsenal of strategies, which only have a couple of tactics at most.

Zombie Tycoon 2 doesn’t take itself too seriously, and neither should you. If you can accept the game for what it is: a short, simple, silly, not to be taken serious RTS, then it’s actually not half bad.

Final Breakdown

[+Silly fun][+ Entertaining characters] [-Short][-Not actually a tycoon game][-Limited functionality]

 


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Author
Image of Chris Jecks
Chris Jecks
Chris Jecks has been covering the games industry for over eight years. He typically covers new releases, FIFA, Fortnite, any good shooters, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.