Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Developers Of Half-Life 2 Mod Raindrop Join The Long Dark

This article is over 10 years old and may contain outdated information

Kickstarter is a fickle beast, and for every grand success story like Double Fine’s Broken Age there are a dozen dreams put forth to the people that do not break through. One such dream is the story of Raindrop, the hyper ambitious exploration-focused horror title that began as a total-conversion modification for Half-Life 2 in 2009, and changed to a full game in Unity 3D under development by the two man team of Nihad Nasupovic and Max Ramirez. These two took to Kickstarter last year to fund a full Raindrop game, and sadly came up empty handed, ending on November 11 far short of their goal.

Recommended Videos

But their efforts were not in vain; The Hinterland, the upstart developer behind the highly successful and anticipated horror-explorer The Long Dark, has brought aboard the young talents of Raindrop according to an announcement on The Long Dark‘s official site.

long dark

The Long Dark, for those unaware, is the “post-digital” story of William Mackenzie, a bush pilot who finds himself stranded in the Pacific Northwest after a mysterious aurora takes out all of humanity’s technology. Promising evocative, first-person, exploration-centric storytelling, its eye catching art-style and accomplished development staff has attracted more than 250,000 dollars American on Kickstarter and the vocal talents of Jennifer Hale and David Hayter.

Speaking on the site, Creative Director Raphael van Lierop explained how Max and Nihod got their attention; “We were so impressed with what we saw of Raindrop…that we approached them right after they wrapped up their Kickstarter. We were sad to see their campaign fail to reach its target, but we thought that these two guys just had way too much talent to waste. And with both Raindrop and The Long Dark being very atmospheric, exploration-focused first-person experiences…We know their formidable artistic skill and Unity expertise is going to help us push the quality of the game even further.”

And for those who wonder of Raindrop‘s future, van Lierop says this; “And as we move forward, we hope we can do even more to help Nihad and Max keep Raindrop alive.” This is something we are seeing more and more often these days, modders being tapped for their talents by developers, and it can only add to the fidelity and originality of games going forward. You can learn more about The Long Dark here, including the original Kickstarter pitch.

 

 


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Chris Jecks
Chris Jecks
Chris Jecks has been covering the games industry for over eight years. He typically covers new releases, FIFA, Fortnite, any good shooters, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.