Configurable Minutemen Radiant Quest Limits And Fixes (MCM)
The ceaseless radiant quests issued by the Minutemen are infamous at this point, as is Preston’s Terminator-like determination in giving them to you. Until now there was little you could do short of exiling Preston to your least visited settlement, but now there’s a mod that saves you the trouble.
This mod works by creating a short-circuit in the script responsible for doling out radiant quests and lets you change the chance values of a quest occurring to something more your pace. You can add a cooldown timer, control the maximum number of queued quests, and even disable them completely.
Another added benefit is that the mod fixes some of Preston’s other quests. For example, if you turn down Taking Independence there will be a delay of an in-game hour before he asks again, letting you talk to him normally in the meantime.