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Sword Art Online Alicization Lycoris

Sword Art Online Alicization Lycoris Gets New Screenshots Aplenty and Gameplay Details

Today Bandai Namco released a large batch of screenshots and gameplay details of its upcoming JRPG Sword Art Online Alicization Lycoris
This article is over 5 years old and may contain outdated information

Today Bandai Namco released a large batch of screenshots and gameplay details of its upcoming JRPG Sword Art Online Alicization Lycoris.

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After taking another look at the new heroine Medina Orthinanos, ewe get a presentation of the SAOAL battle system.

It includes two types of battles, against monsters and humanoids.

Kirito and companion characters can be swapped at will, and even when you’re not controlling them you can give them instructions.

Said instructions include skills or actions, and when they use a skill at the same time as the controlled character, a skillchain occurs.

There are three elements to the battle system, normal attacks, skills, and sacred arts.

Normal attacks can be performed repeatedly and can fill the gauges for the skills, which are special attacks with special effects which can trigger skillchains.

Sacred arts have various effects including attributes like fire and more.

We also learn that there is a full day/night cycle which continues in real-time.

You can check out all the screenshots below.

If you want to see more, you can check out the original announcement trailer, the latest promotional video, and more gameplay from a few weeks ago.

Sword Art Online Alicization Lycoris is coming for PS4, Xbox One, and PC in 2020.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.