Skul: The Hero Slayer Surpasses 1 Million Copies Sold

skul

Skul: The Hero Slayer launched via Steam Early Access back in 2020, and then saw its official launch just a year ago in January 2021. Since then, the game has gone on to sell over one million copies, which is a pretty impressive statistic for an indie rogue-lite game.

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The developers continued to push out updates for Skul after the official launch, and they’ve also outlined some of their future plans going forward. Most notably, there has been a rework of the game’s hard mode, as the devs have stated that they don’t just want hard mode to be a higher level of difficulty where enemies hit harder. Instead, they want the mode to be a little more interesting than that, and even potentially surprise players.

“Old skulls will be renewed, boring skulls will be more fun, and it will become meaningful to use skulls that were weak. 
Through the upcoming Skull reform update, we would like to bring forth a new sense of enjoyment and experiences while laying down the foundation for hard mode content.
In addition to skulls, items and Inscriptions will also be reformed, and adjustments to level design made along with the hard mode update. The direction of this reform is the same as the skull reform.
The goal is so that even more diverse combinations can be powerful and enjoyable to prevent certain items and combinations from becoming overused.”

Steam

Skul: The Hero Slayer is now available on PC and Switch.

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Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.