redfall

Redfall Kicks Off the Xbox & Bethesda Showcase With New Gameplay Trailer Showing Off Characters & Gadgets

Vampires strike back.

Microsoft and Bethesda kicked things off during their showcase today to show off even more gameplay footage of Redfall, Arkane’s brand new cooperative first-person shooter title. It continues to look like a really solid shooter game, and you can check out the new trailer down below:

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The trailer gives us a closer look at both the supernatural and human enemies in the game. The vampires do look genuinely terrifying, with the ability to block out the sun when they’re around. We also got a glimpse at various playable characters, including Jacob the sniper, and Layla, who’s been blessed with telekinetic powers.

Here are more details on each of the playable characters:

  • Layla Ellison: A biomedical engineering student who interned at a research facility, where something went very wrong, leaving her with intense telekinetic abilities.  
  • Jacob Boyer: An ex-military sharpshooter turned private contractor. Strange happenings on Redfall have left Jacob with a mysterious vampiric eye and a spectral raven that’s never far from his side.  
  • Remi de la Rosa: A brilliant combat engineer who has spent her life on the frontlines. With the help of her robot cohort, Bribón, she’s determined to help rescue Redfall’s survivors.  
  • Devinder Crousley: A cryptozoologist and aspiring inventor. Armed with weapons of his own creation, he’s on a mission to prove himself.  

Redfall is a city in Massachusetts, and from what we’ve seen in the trailer so far, the levels look pretty damn massive, which should make for some exciting encounters. The traps and gadgets in the game are also looking rather unique, giving players the opportunity to ensnare vampires in fun ways.

Redfall is set to be released for Xbox and PC sometime in 2023, and will also be made available on Game Pass on day one.


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Author
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.