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R-Type Final2

R-Type Final 2 Blasts Through 45 Million Yen Goal on Kickstarter in Less than Two Days

This article is over 5 years old and may contain outdated information

When Granzella launched the Kickstarter campaign for R-Type Final 2, many were concerned about the super-quick 7-days deadline. Apparently, that confidence was justified.

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The campaign was launched less than two days ago on the popular crowdfunding platform, and the sizable goal of 45 million yen has just been overtaken. That’s approximately $415,215. Over 3,000 backers contributed to this success so far.

This certainly appears to prove that there is a healthy demand for a new R-Type. Granzella certainly appears to be well positioned to deliver on that thirst under the leadership of Producer Kazuma Kujo, who worked at Irem on R-Type Final, R-Type Command, and R-Type II.

If you’re unfamiliar with the developer, they’re behind the Disaster Report series and recently released Disaster Report 4 Plus Summer Memories on PS4, and they’re preparing to launch it on Nintendo Switch.

R-Type Final 2 will release for PS4, Xbox One, Nintendo Switch, and PC by December 2020. Since there are still plenty of stretch goals to be unlocked (up to $2,500,000, with two more reaching $3,500,000 yet to be announced) and over five more days to go, you can still contribute by making your own pledge on Kickstarter.

This is certainly a success for a game that was announced on April 1st, prompting most to believe that the reveal was simply a prank. As it turns out,  it’s real and Granzella is very serious about it, and so are the fans of the franchise.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.