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oninaki

New Oninaki Concept Art Shows Off Gorgeous World Design and Fallen Soul Enemies

This article is over 5 years old and may contain outdated information

Developed by Tokyo RPG Factory, Oninaki is a brand new JRPG coming to consoles and PC later this month. Square Enix has just released a new batch of screenshots showing off the game’s world, special objects, and a look at some of the Fallen Soul enemy types.

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You can check out the new screenshots down below, along with descriptions of the environments and enemies from game producer Ryutaro Sasaki.

Great Plain

oninaki

This image board is for a place that we called the “Great Plain” during the early stages of development, and it was very useful in solidifying the visual image of the world of the dead, Beyond the Veil.

We have created a setting that is not just a dark and cold land of the dead, but also has a mysterious and fantastical atmosphere, with interesting features such as the pale lights that appear to shine up from the ground and the uniquely shaped trees that are reminiscent of Eastern designs and traditional Japanese aesthetics.

Szaka

In order to create the unique setting for this title, we deliberately utilized a variety of Eastern design influences. This image board is for the capital city of Szaka, which has a particularly strong central Asian flavor.

Special care was taken when depicting the cityscape, centered on the sovereign’s palace that symbolizes the precept of reincarnation itself, as well as the uniquely expressive sky, possessed of a character that is at once the glow of dawn and the haze of sunset.

Ehir Palace

This image board depicts the throne in Ehir Palace, residence of the sovereign who rules over the capital Szaka, and by extension the Inner Kingdom where the story of Oninaki is set.

Steeped in an aura of dread majesty, this throne has been the seat for generations of sovereigns who embodied the precept of reincarnation. The current incumbent is Lady Lobelia.

World Pillars

oninaki

This is a design for one of the objects known as the World Pillars that can occasionally be seen in the world of Oninaki.

Nobody knows who built these artifacts or for what purpose, and their true age is unknown, yet they project a solemn sense of gravitas and the passing of the ages.

Objects of the Inner Kingdom

The objects shown in these designs offer a window into the lives of the regular people who live in the Inner Kingdom. Many Asian influences have been incorporated into the designs for the cityscape and the pillars, such as the objects resembling Shinto shrines and Buddhist jizo statues.

However, when combined on the streets of Szaka, it results in a unique visual atmosphere that appears neither wholly Eastern nor Western.

Research Room

This is a design drawing for a certain research facility that exists somewhere in the world. As for who works here and what kind of research they are doing in this dark, windowless room… you will just have to find that out yourself!

Fallen Soul 01

The design for this Fallen Soul is based on one of the monsters that appears in all Tokyo RPG Factory games.

In the world of Oninaki, when people who have become estranged from the wheel of reincarnation eventually perish, they will transform into the Fallen, and the particle-like pattern on its body is based on this concept.

I think that the gently flickering flame on its head is quite charming.

Fallen Soul 02

This is a design for a Fallen Soul with a fungoid aspect. You can see how it attacks by billowing spores from its head, an attack that will cause no end of grief for Kagachi in the game.

Fallen Soul 03

oninaki

This Fallen Souls is an airborne type. The distinctive design features translucent wings and a single strong leg, and reminds you that the fallen in the world of Oninaki were all originally human.

It gives a sense of the fleeting beauty in all living things.

Oninaki is set to be released for PS4, Switch, and PC on Aug. 22.


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Author
Image of Zhiqing Wan
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.