Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
ps4, xbox one, november 2017, all, video game, releases

EA Plans to Completely Overhaul Star Wars Battlefront II’s Progression System

This article is over 6 years old and may contain outdated information

As Darth Vader once said, “The ability to insert loot boxes into a video game is insignificant next to the power of fan backlash.” Ok, he didn’t say those exact words, but history has once again proven that when millions of gamers cry out in disapproval, they refuse to be silenced.

Recommended Videos

EA recently announced it is overhauling Star Wars Battlefront II’s progression system. According to the announcement, progression will be totally linear, and the Star Cards players once obtained randomly through purchased loot boxes will only be earned through regular gameplay. More importantly, instead of relying on random Star Cards, players will be able to earn experience points, so they can upgrade their classes, hero characters, and ships.

While loot crates aren’t exactly disappearing from Star Wars Battlefront II, they will no longer be purchasable. Instead, gamers can earn crates by logging in each day, completing various game milestones, and participating in timed challenges. Moreover, loot crates will include only credits or cosmetic items such as emotes or victor poses.

EA is also adding appearance options (technically they were already in the game, just hidden) for players to customize their characters. While the announcement doesn’t specify any options — except for playing as a Rodian — it states players can obtain appearance options by either using credits earned in-game or crystals. Yes, crystals, as in a secondary currency players can purchase with real world money.

Even though the update is mostly full of good news, it comes with one caveat: progression will not reset. Players will be able to keep any heroes, vehicles, and most importantly Star Cards they’ve already earned/purchased in the game, even if they’re overpowered and give them an unfair advantage over other players.

These massive changes are set to drop March 21st, and EA promises they are only the first in a potentially long list of upcoming changes that will bring new life to the game and aid EA on its road to redemption. While EA isn’t completely removing microtransactions from Star Wars Battlefront II, it is at least trying to make sure the game is no longer pay-to-win and that players have a more even playing field. Maybe now we can finally get that pink Dark Vader skin we’ve always wanted.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Aaron Greenbaum
Aaron Greenbaum
Aaron was a freelance writer between June 2018 and October 2022. All you have to do to get his attention is talk about video games, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters. Aaron largely specialized in writing news for Twinfinite during his four years at the site.
facebook