During the Destiny 2 gameplay reveal event last week, many fans were excited to know that the game will run at 60 frames per second on PC. For the consoles versions of the game, however, that’s a different story. The game will be capped at 30fps for the PS4, PS4 Pro, and the Xbox One. There’s no word on how it’ll run on the Scorpio just yet.
Speaking with IGN (via Eurogamer), Bungie’s Luke Smith and Mark Noseworthy explained why this was the case. As it turns out, the PS4 Pro just isn’t capable of running the game at 60fps.
‘”The console, the PS4 Pro is super powerful, but it couldn’t run our game at 60. Our game’s this rich physics simulation where collision of players, networking, etc, and like, it wouldn’t run… [there’s] not enough horsepower there.”
“But there’s tons of GPU power in the PS4 Pro. That’s why we’re doing 4K, right?” Noseworthy chimed in. “It’s on the CPU side. Destiny’s simulation, like we have more AI, more monsters in an environment with physically simulated vehicles and characters and projectiles, and it’s part of the Destiny magic, like that, like 30 seconds of fun, like coming around a corner and throwing a grenade, popping a guy in the head, and then you add like five, six, seven other players in a public event; that is incredibly intensive for hardware.”‘
So there you have it.
Players who want that smooth frame rate for Destiny 2 will be able to get it with the PC version, but it’s worth noting that that version of the game will likely be coming after the console launch.
Destiny 2 is set to be released for the PS4 and Xbox One on September 8, with a PC launch some time after that.
Published: May 24, 2017 01:32 am