Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
biomutant

Biomutant’s Biggest Update Yet Increases Level Cap, Tweaks Loot System, & Adds Lock-On

When it launched, Biomutant clearly had tons of potential, but was dragged down by a series of little issues that compounded to create a less-than-pleasant gameplay experience. The narrator was too talkative, the combat felt broken at times, and even getting loot wasn’t as exciting as players were hoping.

Recommended Videos

That said, developing studio Experiment 101 has been hard at work at pushing out various patches and updates to improve the game even further. The latest patch for Biomutant is its biggest yet, and it brings about tons of major changes.

For starters, the level cap has been increased from 50 to 100. The loot system has also been tweaked so that players are less likely to receive duplicate items, and this should increase loot variety in the game. Biomutant also now has a scrap option, which allows players to clear their inventory of filler loot much quicker.

Finally, players can also now make use of an optional lock-on function in combat, which should come in pretty handy. You can check out the full patch notes here.

Biomutant is now available on PC and consoles.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Zhiqing Wan
Zhiqing Wan
Zhiqing is the Reviews Editor for Twinfinite, and a History graduate from Singapore. She's been in the games media industry for nine years, trawling through showfloors, conferences, and spending a ridiculous amount of time making in-depth spreadsheets for min-max-y RPGs. When she's not singing the praises of Amazon's Kindle as the greatest technological invention of the past two decades, you can probably find her in a FromSoft rabbit hole.