Proficiency Exam 7
The Outfitters will require you to equip either a Trial Knife, Trial Assault Rifle, or a Trial Longsword with which you must defeat three Giant Grexes in Primordia. They may take a little while to take down, as you might be used to your stronger equipment by now, but you should have the stats to survive relatively unscathed. Just watch out and make sure you take them on one at a time. You only need to complete one of the objectives with one of the Trial weapons, so don’t worry about using each one. Just change your class if you need to, as you can change right back as soon as you’re done.
Proficiency Exam 8
The Mediators offer the final exam, letting you choose between three different missions. They mainly consist of handling personal problems among the people of New Los Angeles, so just follow along, carry out their respective wishes, and you’ll be fine. These are all generally simple, but The Pip-Squeak is arguably the easiest of the three, simply carrying out a short fetch quest for various items for a local Ma-non, accompanied by some funny dialogue. It’d be a nice breather among all the other exams
Once you’ve completed every exam, it’s time to go and report back to Commander Vandham, and you’re all set. Enjoy the cutscene as you’re introduced to your first Skell! You’ll be spending a lot of time with it in the days to come, and you’ll absolutely love the mobility you’re allowed, as you continue to upgrade your Skell. Be sure to fiddle with different customization options to create the battle mech of your dreams. You earned it!
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