It’s no secret that Xenoblade Chronicles X has an absolutely massive open-world, and that can be pretty daunting for some adventures facing vast landscapes, mountain ranges, and enormous creatures. When there are giant robots around, why should anybody have to run around on foot for the entirety of their stay on Mira? The beginning of the game introduces you to the hulking masses of metal called Skells, giant mecha, and they are to be reckoned with. The big question is, however, how do you get one of your own?
At the start of the game, you’ll be informed that the folks at BLADE will be watching you and shall contact you when they feel you are ready to obtain a Skell license. Fortunately, the primary criteria for this is just to complete the Chapter 6 story mission. Only then will they deem you worthy, regardless of your level and gear.
Of course, getting your Skell license won’t be a simple walk in the alien park. Taking your first steps towards earning that Skell license will require approval from every faction of BLADE. Luckily, we’ll be going over each of eight exams to help you on your quest. We want you to get your own badass ride, too, after all.