Origins of Every Super Smash Bros. Ultimate Stage

Bridge of Eldin – The Legend of Zelda: Twilight Princess (GameCube & Wii, 2006)

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The Bridge of Eldin was the setting of the showdown between Link and King Bulblin in The Legend of Zelda: Twilight Princess. King Bulblin and his goons return to wreak havoc on the Super Smash Bros. stage.

Norfair – Super Metroid (SNES, 1994)

This lava-filled subterranean region appeared in the first Metroid, but the heat was turned up in Super Metroid, which is the version that the Super Smash Bros. Stage is based on. This is where Samus finally gets the chance to teach her archnemesis Ridley a lesson.

Frigate Orpheon – Metroid Prime (GameCube, 2002)

Frigate Orpheon is the very first place that Metroid fans got to explore in 3D when Metroid Prime released in 2002. One of the first things that Samus did was take on the Parasite Queen.

Yoshi’s Island – Super Mario World 2: Yoshi’s Island (SNES, 1995)

Finally, a Yoshi’s Island stage that is actually based on the game Yoshi’s Island! The Smash Bros. stage reflects the game’s unique art style and features staple Yoshi enemies, such as Shy Guys and Blarggwiches.

Halberd – Kirby Super Star (SNES, 1996)

The main setting of Kirby Super Star’s Revenge of Meta Knight mode. In this mode, the anti-hero is actually trying to take over Dream Land, and it’s Kirby’s job to stop him.

Lylat Cruise – Star Fox: Assault (GameCube, 2005)

The Lylat Cruise stage takes place during several different battle scenes from Star Fox: Assault. It begins similarly to the game its based on with the Corneria Defense Force duking it out with Andross’ army.

Pokemon Stadium 2 – Pocket Monsters Stadium (N64, 1998)

Similarly to the first Pokemon Stadium, Pokemon Stadium 2 borrows the general concept of Pokemon stadiums from the Pokemon Stadium series. This time, it features Pokemon from generations I-IV in the background and cycles between electric, flying, ground, and ice versions of the stage.

Port Town Aero Dive – F-Zero GX (GameCube, 2003)

Port Town Aero Dive was a completely new race track featured in F-Zero GX. It is the second race of F-Zero GX’s Sapphire Cup. If you look in the background in both versions, you can see a giant statue of R.O.B.

Castle Siege – Fire Emblem: Shadow Dragon and the Blade of Light (Famicom, 1990)

Castle Siege isn’t based on a specific location from Fire Emblem but embodies the motif of sieging castles that is in pretty much every Fire Emblem game starting with the first game, Fire Emblem: Shadow Dragon and the Blade of Light.

Distant Planet – Pikmin (GameCube, 2001)

At the time of Super Smash Bros. Brawl’s release, the planet where Pikmin 1 and 2 were set didn’t have a name, so the stage was simply called Distant Planet. It wasn’t until 2013’s Pikmin 3 that the Koppai explorers dubbed it PNF-404.


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Author
Jamie Payne
Plays all systems, all genres, all games! Just trying to finish the backlog while keeping up-to-date with new releases.