par times halo 1 MCC

Master Chief Collection Guide Halo 1: How To Beat the Par Time & Score on Every Level

Halo 1 Combat Evolved Master Chief Collection Par Times

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Truth and Reconciliation Par Time

Lesson number one for this mission; learn the sniper rifle. It is your friend. Lesson number two: forget whenever Cortana tells you to wait. Normally this is a stealth raid on the Covenant carrier – here, go loud and proud.

This mission is very simple, and probably makes for one of the easiest guides here. Truth and Reconciliation comes down to you knowing the level back and forward to make the quickest path through the level if you’re on a Time run.

The opening sequences in the canyon are unique, in that if you’re good, you can just blitz past all the enemies and leave them to your Marine friends. And make sure you pick up a magnum from one of the Marine corpses you find along the way in exchange for your assault rifle.

This level does introduce two new kinds of enemies. First up are the Invisible Elites, encountered once you first enter the ship and in Captain Keyes’ prison chamber.

They usually carry either plasma rifles or, more dangerously, energy swords that kill in one hit. But, they don’t have shields, so one or two solid headshots from the magnum or sniper rifle will do it.

Second are the Hunters, giant, armored, nigh-invincible worms with fuel rod cannons and impervious shields.

They are the most fearsome enemies in all of Halo: Combat Evolved Luckily, they have a weak-spot; get up close to a Hunter and trigger its charge attack, then swing left to dodge the shield and look at his back.

The open orange bit is super vulnerable; one pistol shot in the back will kill a Hunter. Beware, though – when you kill one, the second Hunter will become enraged and charge you. Do the same to the poor, angry fool.

This mission really is a matter of not getting lost on a Time run, and mastering the sniper rifle for both Time and Score.

If you run out of ammo with the sniper/don’t feel confident with it, invest in the needler.

A homing, explosive needle-machine gun, it works wonders on Elites and, when the needles explode, can make quite  a combo machine for a Score run in the tight ship corridors.

Know that after you rescue Keyes and make it to the hanger, you can, if you’re careful, run straight past all the enemies and trigger the level end switch. Be brave, my Master Chief Collection friends.

Now, onto the most loved level in Halo: Combat Evolved.


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Author
Chris Jecks
Chris Jecks has been covering the games industry for over eight years. He typically covers new releases, FIFA, Fortnite, any good shooters, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.