#8 – Octane
Octane also saw no new changes with the Season 2 update, besides a bug fix that caused throwable items to bounce off a jump pad without actually touching it. While Octane can be a fun and fast-paced legend to try out, his kit is only designed to be viable in a few different situation.
Likely the best part of his kit is his passive Swift Mend that allows him to restore one health every two seconds. This is meant to be combined with his Stim ability that increases his speed by 30% for six seconds but costs ten health to use.
However, if you use Octane more for his passive ability and less for his mobility, he can be useful in mid/long-range fights as he can spend less time healing and more time reloading sniper rifles or replenishing shields.
His Ultimate is one of the worst in the game, offering a Launch Pad that works like a less reliable Pathfinder Grappling Hook in that it has a cooldown that’s seven times longer while still accomplishing the same task of moving the legend to a slightly higher vantage point.
The only bonus to Octane’s is that your whole team can use the jump pad, but even then Pathfinder’s Zipline Gun is always a better option anyway.
Octane is a wild ride, but not as reliable as some of the other heroes.