10 Best Stardew Valley Mods of July 2020

Familiars

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This mod lets you hatch and raise five different familiars. If you’re not familiar with familiars, they are supernatural entities from Medieval and Early Modern folklore that would cause mischief and help witches.

The familiars include:

  • A Dust, which can destroy rocks and steal stuff from monsters.
  • Dino, which can breathe fire at monsters.
  • A Bat, which can bite monsters.
  • A Junimo, which can heal its owner’s health and stamina periodically when nearby.
  • A Butterfly, which can give its owner a random buff periodically when nearby.

They are great to bring down into the mines for backup, especially the Dino or Bat that can fight monsters alongside you.

Familiars will follow your character everywhere, and can never die. They start out tiny and weak but grow and get stronger with experience over time.

If you want a familiar to stop following you for a while, you can keep them in Slime Hutches as well.


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Haley MacLean
Video games are a true unification of art and technology, and Haley was amped to be able to write about them during her tenure at Twinfinite. A lover of all things Nintendo, obsessed with narrative driven games, and hopes the couch co-op genre makes a return soon. BA/BJ/MJ from University of King's College, NS, Canada. Haley was a Staff Writer for Twinfinite from 2016 to 2021 with a focus on covering all things The Sims and Nintendo.