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Far Cry 6

Far Cry 6 & Rainbow Six Quarantine Coming Between April & September 2021; Avatar Game Delayed to After March 2022

Ubisoft's executives narrowed down the release window for Far Cry 6 and Rainbow Six Quarantine, and announced a delay for Avatar.
This article is over 4 years old and may contain outdated information

During Ubisoft’s financial conference call for investors and analysts related to the second quarter of fiscal year 2020/2021, CEO Yves Guillemot and CFO Frédérick Duguet talked added more information on the delay of Far Cry 6 and Rainbow Six Quarantine.

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Following the reveal of the delay to fiscal year 2021/2022, Duguet clarified that they will come in the “first half” of the fiscal year, meaning between April and September 2021.

Later in the call, Douguet mentioned that development for both games is going well, so Ubisoft is very confident that they will be ready in the period mentioned above.

CEO Yves Guillemot confirmed that if COVID had not impacted development, both games would have been released in time. Currently, they’re undergoing optimization and it’s “coming along.”

On top of that, Douguet confirmed that Skull & Bones is still scheduled for the same fiscal year, meaning between April 2021 and March 2022. The development of S&B has also been defined as “going well.”

Incidentally, he then hinted that there could be 3-4 AAA games next year, possibly meaning that there could be another in the pipeline.

The same fiscal year will also see the release of the first game coming from the partnership with Tencent.

Lastly, Duguet mentioned that the upcoming Avatar game has been delayed to the following fiscal year (2021/2022), meaning after March 2022 due to the delay of the corresponding film by James Cameron.

Considering that the game has been announced a long time ago, I’m guessing waiting a little longer won’t hurt the fans all that much.

If you’re interested in Ubisoft’s recent financial performance you can check out our dedicated article.


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.