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Halo Infinite

Halo Infinite Season 2 Get First Details; Campaign Co-Op Coming Later

Microsoft and 343 Industries shared new information about the future of Halo Infinite, specifically Season 2

Microsoft and 343 Industries shared new information about the future of Halo Infinite, specifically Season 2.

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With the end of Season 1 on May 2, Season 2 will start right away the day after, on May 3. The official title is “Lone Wolfs,” which is also reflected in the theme.

“Lone Wolf Spartans are hunters. Trackers. They’re resourceful improvisers, operating deep in enemy territory without resupply or support. They’re fierce, rugged, and prefer to work alone—but they’re still loyal to the Spartan pack”

We get to see concepts for spartans Sigrid Eklund and Hieu Dinh, on top of the free Fracture armor core that will come with the new season.

More updates include the following:

“During Season 2, we will also be shipping playlist updates, balance changes, new modes, and maps, specifically, one Arena map named “Catalyst” and one BTB map named “Breaker.” The new modes include “Last Spartan Standing”, a free-for-all elimination mode, as well as another new mode named “Land Grab,” plus the return of an updated, all-time favorite mode, “King of the Hill.”

Concept art for Catalyst and Breaker can be seen in the gallery as well.

We also learn that Campaign network co-op will take longer, and 343 experts to ship it later in Season 2. They will provide a release date for that and split-screen co-op when they can.

The goal for Forge is to ship it with Season 3, and it’s already being privately beta tested by a small group of community creators.

In the meanwhile, Season 1’s next event “Tactical Ops” will come next week.

Halo Infinite is currently available for PC, Xbox Series X|S, and Xbox One. You can read our review.

The game already achieved 20 million players according to an official announcement made a few weeks ago.


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Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.