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War Mongrels

WWII Real-Time Tactics Game War Mongrels Gets Release Date for PC; Console Ports Coming Later

Destructive Creations announced the release date of its upcoming real-time tactics game set in World War II War Mongrels.

Destructive Creations announced the release date of its upcoming real-time tactics game set in World War II War Mongrels.

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More precisely, this is the first release date, as the game will release first on PC (via Steam and Epic Games Store) on October 19.

Ports for PS5, Xbox Series X|S, PS4, and Xbox One will come at a later time, but we don’t yet know when.

You can enjoy a new trailer below.

The press release included a comment by Marcin Stanek, Business Development Manager at Destructive Creations.

“World War II has been warped by a lot of other media, and that’s left historical blind spots, often intentionally.

Stories outside of the American perspective rarely get enough visibility, and we aim to change that with an interactive and immersive experience.”

If you’d like to know more about War Mongrels, you can read an official description below. You can also check out the first gameplay and the original reveal.

“War Mongrels, or WM, is an isometric real-time tactics game that takes place on the eastern front of World War II. This part of the war has been receiving less attention in gaming, even though it ended or changed a considerable number of lives and brought forward many stories of courage, comradery, but also further proof of twisted societies and the darkest parts of the human character. War Mongrels builds its foundations on these two opposing mental forces. First driven by propaganda, our heroes soon find their purpose in fighting back the expanding Nazi forces that entangled them in the international conflict in the first place. From boys to men in days, they open their eyes to the atrocities of war and find their purpose in the fight to prevent further meaningless killing.

The heavily history-inspired storyline guides players through the journey of two Wehrmacht soldiers as they go from deserters to hefty guerilla fighters. Their team expands as they meet new characters who support the same cause. As each character has their own set of skills and advantages, players must learn to combine them effectively to outsmart the enemy during a variety of missions in a changing environment. Sneaking, distraction, silent kills, and using the environment are some of the main skills players will have to take to heart, but a stock of firearms will also be available and useful in completing mission objectives. And as the goal of every hero is to save others and hopefully survive, our heroes strive to prevent the deaths of innocent people instead of getting away from the war as originally intended.”


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Author
Image of Giuseppe Nelva
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.