Today is a great day. Why? Because it’s been eight long years, but Kingdoms of Amalur has finally been resurrected with the help of THQ Nordic, and of course, the Well of Souls. Those who played Kingdoms of Amalur know that this remaster is well-deserved.
The news just became official, so here are a few reasons why you should care about a lesser-known western-RPG that came out back in 2012.
The Fantastic Combat
Anyone who has ever enjoyed playing Kingdoms of Amalur will talk endlessly about how good the combat is whenever the game is brought up in conversation. There are no exceptions (probably).
The game boasts a combat system that feels like a more “arcadey” version of what you’d find in Dragon’s Dogma. I mean that in the best way possible. It’s fluid, fast-paced, and combo-focused. And most important of all, it remains entertaining throughout the entire game.
Part of the reason that it never gets dull is that it constantly evolves and changes based on your class and skills, which also evolve regularly. In Kingdoms of Amalur, your weapons and class can be changed at almost any time if you ever want to switch things up, similar to Dragon’s Dogma.