Originally released back in February 2018, Wargroove is a tactical turn-based RPG that draws a lot of inspiration from Advance Wars, while building upon that foundation at the same time. Here’s how to unlock all three new commanders in Wargroove Double Trouble.
How to Unlock All Commanders in Wargroove Double Trouble
Firstly, you’ll need to have downloaded and installed the Double Trouble DLC for Wargroove. The good news is that it’s completely free, so just hop onto the digital storefront of whichever platform you’re playing on, and download it from there.
Do note that the DLC is not currently available for PS4, so you’ll only be able to get it on Xbox One, Switch, and PC.
Once you have it installed, you can start checking out new campaign via the Co-op option from the Story menu. Just like in the main campaign, you can unlock new commanders by progressing through the story.
With Wargroove Double Trouble, there are three new commander options, as listed below:
- Wulfur: Unlocked by completing the first mission in Double Trouble.
- Errol and Orla: TBD.
- Vesper: TBD.
At the time of writing, we’ve only had the chance to unlock Wulfur, but it seems likely that you’ll have all three commander options unlocked by the time you complete the new campaign. We’ll update this article with the unlock requirements as we play through more of Double Trouble.
Just like in the base game, once a commander has been unlocked, you can use them in the Arcade game mode to challenge yourself and play around with their Groove powers to see what they’re capable of in different situations. With these outlaw-style commanders, you also gain access to the new Riflemen and Thief units, which specialize in long range combat and outpost ransacking respectively.
That’s all you need to know about how to unlock all commanders in Wargroove Double Trouble. Be sure to search for Twinfinite for more tips and information on the game.