Star Citizen

Star Citizen Videos Showcase Future Content as Crowdfunding Passes $268 Million

Star Citizen developer Cloud Imperium Games has been releasing plenty of new content in the game's alpha, and showing even more in weekly videos.

Star Citizen developer Cloud Imperium Games has been releasing plenty of new content in the game’s alpha and showing even more in weekly videos.

Recommended Videos

This week we get to see plenty of interesting goodies, starting with director Chris Roberts sitting down with Todd Papy, Sean Tracy, and Tony Zurovec, as they discuss their plans for 2020.

We then get a video showcasing the team working on the vehicle experience, more assets created for the upcoming prison gameplay coming next month in alpha 3.9, geology and harvestable assets for planets, holograms, re-entry effects, the Cutlass Blue, the Carrack and even early work on the Hercules Starlifter. 

A third video focuses on concept design, showcasing the Starr Runner and the Carrack. 

You can check them all out below.

In other Star Citizen news, the crowdfunding total has overtaken $268 million today.

To be more precise, it’s at $268,041,606 at the moment of this writing, with 2,526,114 registered accounts. 

As usual, it’s known that not all of them are paying players. The number includes free accounts created for a variety of reasons.

If you want to learn more about Star Citizen, you can read our latest interview focusing on the Cutlass Red and medical gameplay. You can also take a look at a recent trailer for the game’s single-player component, Squadron 42, which was released on Christmas.

If you’d rather see something a bit more whimsical, you can watch how exploring the top of ArcCorp’s skyscrapers turned into an adventure for yours truly.

For the sake of full disclosure, the author of this article has been a Star Citizen backer since the original Kickstarter campaign several years ago


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.