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Crash Team Racing Nitro-Fueled

Crash Team Racing Nitro-Fueled: How to Change Controls

This article is over 5 years old and may contain outdated information

Whether you’re a sentient bandicoot or a mad scientist, it is time to start your engines, as Crash Team Racing returns with a modernized, Nitro-Fueled update to the fan favorite racing title. Alongside a graphics overhaul, Crash Team Racing Nitro-Fueled introduces new and improved controls as well.

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Just because they are new, doesn’t necessarily mean they are better though, as avid fans of the original may want to go old school. Thankfully, you have the ability to swap them out. Here is everything you need to know about how to change controls in Crash Team Racing Nitro-Fueled.

How to Change Controls in Crash Team Racing Nitro-Fueled

Start Menu

Like most games, Crash Team Racing simply requires you to head into the start menu to change the controls. Once inside the start menu, press Triangle (PS4), Y (Xbox One), or X (Nintendo Switch) to access the Options section.

Select the Control option and it will give you the choice between Standard and Alternate. Standard controls are the original, while Alternate is the modernized controls.

When using Standard controls, X (PS4), A (Xbox One), or B (Nintendo Switch) is accelerate and Square (PS4), X (Xbox One), or Y (Nintendo Switch) is brake.

Alternate controls moves accelerate to the right trigger, with brake staying the same as Standard. Another big difference is that drift is moved to R1, as well as remaining as L1.

Personally, Alternate controls feel better so far, as they’ve simply become the modern standard for which most racing game controls are based. Don’t let us get in the way of your pure Crash Team Racing experience though, as you now have the option to switch to the original.

That is everything you need to know about how to change controls in Crash Team Racing Nitro-Fueled. For more helpful racing hints and tricks be sure to check our dedicated wiki page or search for Twinfinite.


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Author
Image of Andrew McMahon
Andrew McMahon
Andrew was Twinfinite's Features Editor from 2020 through until March 2023 and wrote for the site from 2018. He has wandered around with a Bachelor's Degree in Communications sitting in his back pocket for a while now, all the while wondering what he is going to do for a career. Luckily, video games have always been there, especially as his writing career progresses.