There is a slight but significant difference in estimates between the two sources, so keep that in mind. We’re also getting only a top-ten instead of a top-twenty.
Below you can check out the software chart. As usual, the second number for every game represents lifetime sales where applicable.
- Yoshi’s Crafted World – Switch – 50,007/New
- Sekiro: Shadows Die Twice – PS4 – 44,139/194,860
- Super Smash Bros. Ultimate – Switch – 19,349/2,992,376
- New Super Mario Bros. U Deluxe – Switch – 15,238/547,987
- Minecraft – Switch – 13,667/707,567
- Winning Post 9 – PS4 – 12,130/New
- Mario Kart 8 Deluxe – Switch – 10,889/2,236,865
- Super Robot Wars T – PS4 – 9,750/90,978
- Pokémon Let’s Go Pikachu & Eevee – Switch – 9.,227/1,479,158
- Splatoon 2 – Switch – 8,706/3,020,833
And here is the hardware chart:
- Nintendo Switch: 49,852
- PlayStation 4: 17,286
- PlayStation 4 Pro: 6,577
- New 2DS XL: 4,291
- New 3DS XL: 765
- PS Vita: 717
- Xbox One X: 64
- Xbox One S: 28
The Switch keeps dominating hardware sales, and Yoshi’s Crafted World had a good start, even if arguably not exceptional for a first-party Nintendo game. Sekiro: Shadows Die Twice had a good second week, almost holding onto the top spot.
The only new game is Winning Post 9, which ranks only for PS4, while the Nintendo Switch version is somewhere off the top-10. This shows once more that it isn’t easy for third-party games to carve themselves a significant niche among Nintendo Switch players in Japan, with most of their attention focused on first-party.
From now on, we’ll continue reporting Famitsu’s sales, possibly integrating with whatever data and analysis Media Create might share on Fridays.