Watch Google Stadia in Action in Impressive Demo Videos; Launch Coming in 2019

During the presentation of the Google Stadia streaming platform at the Game Developers Conference in San Francisco, the tech giant presented several demos showing off the potential of the service.

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In the videos below you can check out Stadia playing Assassin’s Creed Odyssey seamlessly on several different screens. This includes a low-power Pixel Book laptop with no hardware acceleration, a smartphone, the “least powerful” desktop PC Google could find, a tablet, and a TV. The player is able to move from one to the other seamlessly.

Google’s Phil Harrison promised that what was showcased isn’t a test or a concept. It’s the real thing.

The second video compares performance using multiple GPUs in Stadia’s data centers against a single one, focusing on realistic fluid simulation, which is a highly compute-intensive process.

The third video showcases a demo named “Night Forest” showing the”Stream Connect Feature” it’s the ability for players and developers to display multiple streams of the same game on the same screen for seamless couch co-op with “no performance penalty.”

The fourth clip focuses on multiplayer, showing a technical proof of concept of a game that includes full physical and persistent destruction of its massive environment. It was created “in a few weeks” and it takes advantage of real-time rigid body physics.

The fifth video shows “State Share,” which records the world state, the player’s position, and their inventory in a simple URL that can be shared with everyone.

The next video focuses on the “Style Transfer ML” tech by Tequila Works. It’s a machine learning tech that can apply any image as a shader on real-time models. This is designed to “empower the artist inside every developer.”

“Crowd Play” is the feature showcased in the seventh video. It enables viewers to simply click a button on a livestreamed game and jump into it to play with the streamer.

Last, but not least, we take a look at “Google Assistant,” enabled via a button on the Stadia Controller. It lets you immediately connect with a live assistant that can help you with the game you’re playing.

At the end of the presentation, we also learned that Stadia will launch in 2019 in the United States, Canada, the United Kingdom, and most of Europe. More information will be shared in the summer.

If you want to know more, you can also read all the relevant information on what Google Stadia can do.








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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.