I love animations. One of the greatest things about the technological advancements in video games over the past decade has been the ability to make characters move so much more fluidly in the middle of the action. Nosgoth, the latest title from Psyonix and Square-Enix breathes a lovely life into the world of third-person online games with motions that feel very natural, in spite of its otherworldly premise.
Nosgoth is essentially a third-person, team-based, action title that features vampires versus some sort of knights. In fact, it’s a spin-off of the Legacy of Kain series. As a multiplayer battle version of Legacy of Kain: Soul Reaver, the general goal here is to annihilate the other team, or at least that was all I was tasked with in the demo I played. Together with several other people on other computers, we hunted the opposing vampiric team. The set-up is exciting, and the action was frantic, but I was met with some issues during my time with Nosgoth. As gorgeously rendered and animated as it all was, the core gameplay felt far from groundbreaking.
As finicky as the balance feels though, the controls feel smooth and responsive and the character animations are, as I mentioned, beautiful. Specifically, the sprinting animation for the humans feels fluid and natural as they anxiously stumble about the terrain and breathe heavily. But, unfortunately, that’s not quite enough to carry the game.
For now, Nosgoth definitely has plenty of potential to be an excellent online battle game, but only time will tell if it ends up the game it deserves to be with plenty of diversity and a hearty challenge, worthy of a new massive fanbase and proud new offspring of the Legacy of Kain series.
You can register for the closed PC beta for Nosgothright here and weigh in on the action yourself.