The Division Offers a Bit of the Same
While The Division takes place in the “real world,” it still offers a lot of the same MMO elements as Destiny. The story mission structure seen in the beta resembles your typical quest in Destiny – you head to a particular location either searching for something to retrieve or someone to kill (sometimes both). While in that location, you’ll deal with pre-determined waves of enemies, with each particular group involving a certain strategy. When that’s done, you’ll interact with something to tell you which direction to go next.
You can play all of this alone if you so choose, but the game is designed around a team of players working together. In essence, the same ebb and flow, as well as a focus on team strategy, that is found in Destiny makes up the core of the Division.
The similarities are more than just the mission structure, though. You are not the only player in this New York City, and you’ll have the opportunity to cross paths with others like you. Everyone will be able to assist or ignore each other on a whim. Not only that, but random events where players can complete tasks in the hopes of earning some coveted loot help to keep the similarities in effect. It’s that constant feeling of an active world and it helps to keep you locked in just like all of those patrols and public events did in Destiny.
Although it is very much its own game, these similarities may be just enough to entice players looking for something to keep them invested. Of course, the enticement is only the beginning; what makes The Division unique apart from Destiny will be the true deciding factor.