The Witcher 3: Blood and Wine – How to Play Skellige Gwent Deck

Skellige Faction Perk

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The faction perk is a passive ability that helps players through a match of Gwent. These range from leaving a card in play at the start of a new round to ruling all Draws in your favor. The Skellige deck’s perk doesn’t trigger until the start of the third round, which may be an issue for some, but definitely something to look forward to for those who enjoy the long game.

The perk picks two random cards from your graveyard and plays them on the battlefield once the third round starts. Seeing as how the third round is normally the tie breaker (not the case during a Draw in the first round), having two units in play from the jump can be a huge advantage. That’s something that is particularly useful during tournaments, or opponents you know are holding a Hero or two for late in the game.

While it won’t guarantee that you get two powerful cards, any little bit helps.


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Ishmael Romero
Just a wandering character from Brooklyn, NY. A fan of horrible Spider-Man games, anime, and corny jokes.