Anti-Airs
Anti-Airs are extremely important in KOF XIV and luckily, Kyo has quite a few in his arsenal. Standing light punch, standing heavy punch, and crouching heavy punch normals will all act as quick, easy to use anti-airs. When caught in the air, a jumping heavy kick has the range to win most aerial trades as well.
Kyo is a bit more limited when it comes to anti-air special moves. 100 Shiki + Oniyaki and its EX form is a great way to bring a jumping enemy to the ground while delivering a decent amount of damage. And if you’re really looking to punish an aerial opponent with heavy damage, Kyo’s super special move, Ura 108 Shiki + Orochinagi, has the range and damage to make the opponent quickly regret jumping, though at the cost of a single bar of super.